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Devlog
Version 0.40, Randomized Tasks & New Starter Task
February 02, 2024
by
Stellar Rim Games
Over the span of almost a year, I have now spent 90 days working on Olympus Central, and today bring you version 0.40! Meaning, I'm guesstimating the game is 40% complete. ----------------------------...
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Version 0.30, Randomized Layout & Hollow Meadow
October 10, 2023
by
Stellar Rim Games
Here comes version 0.30, woohoo! Meaning, I'm guesstimating the game is 30% complete. ------------------------------- WHAT'S NEW IN V.030 ------------------------------- - The Random Layout Logic - I...
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Version 0.15, What's New & What's taking so long
June 21, 2023
by
Stellar Rim Games
Version 0.15 is here, hurray! And only a little more than a month after the end of the jam too. This is my first attempt at defining how numbering versions should work, so here's a little breakdown of...
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Jam Finalist, Known Issues & Upcoming
May 29, 2023
by
Stellar Rim Games
The game jam judges have just revealed today that Olympus Central was one of the 3 finalists of the Synty Game Jam! It did not win, but I'm still pretty happy about the fact that its originality and o...
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Olympus Central devlog #0 - The mess under the hood
May 19, 2023
by
Stellar Rim Games
Woohoo, I've just released a "little" video to get a peek under the hood of the Olympus Central prototype. We're looking at some of the more interesting and central features, as well as how pretty muc...
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